Tuesday, February 9, 2021

GAME

var canvas = document.getElementById("scene"); var konten = canvas.getContext("2d"); hapusLayar("#333"); var fileGambar = { charImg: "images/char_sprites.png", tileSet: "images/tileset.png", bayangan: "images/char_shadow.png", npc1: "images/npc_sprites_1.png", npc2: "images/npc_sprites_2.png", npc3: "images/npc_sprites_3.png", npc4: "images/npc_sprites_4.png", npc5: "images/npc_sprites_5.png", npc6: "images/npc_sprites_6.png", npc7: "images/npc_sprites_7.png", enemy0: "images/enemy_sprites_1.png", enemy1: "images/enemy_sprites_2.png", enemy2: "images/enemy_sprites_3.png", enemy3: "images/enemy_sprites_4.png", enemy4: "images/enemy_sprites_5.png", enemy5: "images/enemy_sprites_6.png", avatar: "images/face_set.png", GUI: "images/UI_set.png", itemIcon: "images/item_set.png", bgBattle: "images/bg_forest.png", cover: "images/cover_bg.jpg" }; var fileSuara = { bgm1:"sound/village-snd.mp3", bgm2:"sound/forrest-snd.mp3", bgm3:"sound/battle-snd.mp3", bgm4:"sound/gameover-snd.mp3", attack:"sound/sword-snd.mp3", gold:"sound/gold-snd.mp3", correct:"sound/correct-snd.mp3", wrong:"sound/wrong-snd.mp3", victory:"sound/victory-snd.mp3" } preload(fileGambar, fileSuara, setup); function setup(){ aktifkanKeyboard(); textWarning("Tekan untuk memulai",canvas.width/2, canvas.height-100, "bold 15pt Calibri", "#fff700"); halamanJudul(dataGambar.cover, startGame); } function startGame(){ karakter = {img:dataGambar.charImg, shad:dataGambar.bayangan} setMap(1, 16, 8); setNPC(7); jalankanGame(); }​

 

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