Tuesday, February 9, 2021
GAME
var canvas = document.getElementById("scene");
var konten = canvas.getContext("2d");
hapusLayar("#333");
var fileGambar = {
charImg: "images/char_sprites.png",
tileSet: "images/tileset.png",
bayangan: "images/char_shadow.png",
npc1: "images/npc_sprites_1.png",
npc2: "images/npc_sprites_2.png",
npc3: "images/npc_sprites_3.png",
npc4: "images/npc_sprites_4.png",
npc5: "images/npc_sprites_5.png",
npc6: "images/npc_sprites_6.png",
npc7: "images/npc_sprites_7.png",
enemy0: "images/enemy_sprites_1.png",
enemy1: "images/enemy_sprites_2.png",
enemy2: "images/enemy_sprites_3.png",
enemy3: "images/enemy_sprites_4.png",
enemy4: "images/enemy_sprites_5.png",
enemy5: "images/enemy_sprites_6.png",
avatar: "images/face_set.png",
GUI: "images/UI_set.png",
itemIcon: "images/item_set.png",
bgBattle: "images/bg_forest.png",
cover: "images/cover_bg.jpg"
};
var fileSuara = {
bgm1:"sound/village-snd.mp3",
bgm2:"sound/forrest-snd.mp3",
bgm3:"sound/battle-snd.mp3",
bgm4:"sound/gameover-snd.mp3",
attack:"sound/sword-snd.mp3",
gold:"sound/gold-snd.mp3",
correct:"sound/correct-snd.mp3",
wrong:"sound/wrong-snd.mp3",
victory:"sound/victory-snd.mp3"
}
preload(fileGambar, fileSuara, setup);
function setup(){
aktifkanKeyboard();
textWarning("Tekan untuk memulai",canvas.width/2, canvas.height-100, "bold 15pt Calibri", "#fff700");
halamanJudul(dataGambar.cover, startGame);
}
function startGame(){
karakter = {img:dataGambar.charImg, shad:dataGambar.bayangan}
setMap(1, 16, 8);
setNPC(7);
jalankanGame();
}
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment